So, yes, it did have to happen. After years of playing through hundreds of free games and after writing about dozens of the things, well, the time has come for me to finally set up a nice and update-able list with the best of the lot or, to be precise, those I enjoyed the most. Have a look and worry not; more playable freebies will be added to it.
May 10, 2013
Apr 29, 2013
Analog Investigations in Arkham
Deduction, despite what Sherlock Holmes would have you believe, is not a science. It's a method. A method that could arguably make the life of all fictional investigators much easier and can definitely be applied to board-games as the classic Sherlock Holmes Consulting Detective so effortlessly proved over 30 years ago. What's more, deduction is what you'll be using when playing the freshly released and rather excellent Arkham Investigator.
Designed by Hal Eccles, Arkham Investigator is a board game you can download, print and play for free, either solo or with up to 9 more people (preferably friends or at the very least attractive members of whichever sex/sexes you find attractive). Heavily inspired by the Sherlock Holmes game, Arkham Investigator is all about gathering clues and piecing together what happened in each of its cases; a process that requires quite a bit of thought, patience and no luck whatsoever.
You'll get to explore Lovecraft's Arkham, read newspapers, contact allies, dive into directories and try to prove yourself to Dr. Armitage by solving cases and figuring out mysteries, all the while trying to avoid shanity-shattering dangers and limiting the resources used.
The first (and currently only) case released, A Grain of Evil, is a fine and engrossing showcase of what Arkham Investigator is all about. It comes with an investigation book and an edition of fictional newspaper Arkham Advertiser and managed to provide me and a couple of friends with roughly two hours of excellent gaming time.
Oh, and the closest thing to an official website I managed to come across was the Arkham Investigator facebook page, which is where news and whatnot get posted.
Related @ Gnome's Lair:
Labels:
Analog,
Board Games,
Freebies
Apr 23, 2013
Moleman 2: Demoscene - The Art of the Algorithms
Now that you've spent the last 90 minutes watching the video above and have enjoyed an almost cathartic explosion of algorithmically produced art, you already know you love what the demoscene is doing and I frankly can blame you. Better show your appreciation the IndieGoGo way then.
Mar 19, 2013
The Cerebral Bundle! It's Alive! It's Indie! It's CLEVER!
Yes, dear reader, the stars have been perfectly aligned and a new Bundle In A Box has been spawned. A very clever bundle. A cunning bundle. A Cerebral Bundle! Also, a bundle sporting a selection of 9 excellent indie games for the rather sensible price of “pay-what-you-want”. And it supports Windows, Mac and Linux!
Anyway, on to the games!
Paying anything above $1.99 will get you:
- deep, retro-esque and utterly elegant RPG Phantasmaburbia (Windows/Desura)
- artful, being-stood-up-sim Dinner Date (Windows/Steam)
- undead infested puzzler Vampires! (Windows/Mac)
- illustrated interactive fiction exclusive debut Necrotic Drift Deluxe (Windows /Mac/Linux)
- beautiful puzzler exclusive debut Dédale De Luxe (Windows/Mac/Linux/Desura)
Beating the always humble (heh) average price will earn you those lovelies:
- sci-fi puzzle exploration adventure J.U.L.I.A. (Windows)
- hilarious boring-job-sim I Get This Call Every Day (Windows/Mac/Desura)
- Jane Jensen powered point-and-clicker Cognition, Episode 1: The Hangman (Windows/Mac/Desura)
- just released dystopian adventure Reversion: The Meeting (Windows/Desura)
As is the Kyttaro Games tradition, for every 100 bundles sold $15 will be added to our Indie Dev Grant and the whole sum will be awarded to a developer selected by the vote of the bundlers. Also, 5% of all revenues will be shared with the Hellenic Centre for Mental Health and Treatment of Child and Family.
What’s more, for every 1000 bundles sold new extras will be unlocked for everyone who grabbed the Cerebral Bundle. Said extras include the source code of Necrotic Drift, the Cognition soundtrack and prequel comic, Phantasmaburbia’s Deluxe Digital Box, Dédale De Luxe wallpapers and more.
Finally, and as an added bonus, all who purchase the bundle will get access to exclusive content for Droidcape: Basilica; you know, that game I've been working on for the past year or so.
PS. Uhm, helping spread the word on this new bundle would indeed be fantastic. We are, after all, at a pretty crucial turn for Bundle In A Box... Thanks a ton!
Labels:
Adventure Games,
Indie,
Interactive Fiction,
Non-Retro,
PC Games
Mar 18, 2013
Creating the best Monkey Island games possible
Ask anyone with a passing interest in gaming and at least a modicum of taste and they will immediately let you know that both The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge are perfect games. Interestingly though, their recent deluxe versions are pretty good too and, despite a few interface hick-ups and some not always spot-on visuals, they also sport some truly excellent voice-overs.
Which leads us to the question: what are the best possible versions of the first two Monkey Island games? How should you enjoy Ron Gilbert's masterpieces?
Simple! By playing the original games with the original point-and-click interface in the talkie versions that never existed; the talkie versions using the voice-overs of the deluxe editions. All you'll be needing are the original games, their recent deluxe versions, ScummVM and the brand new, freeware, legal and utterly fantastic Monkey Island Ultimate Talkie Edition Builders.
You are most welcome! No, really, 't was a pleasure!
Labels:
Adventure Games,
Mods,
PC Games,
Retro,
Retro gaming
Mar 6, 2013
Ithaka of the Clouds and the future of quality gaming
People keep moaning. There aren't enough clever games, they say. Indie gaming is stuck in an idealized retro world that never really existed and keeps churning out platformer after platformer, they add. Intelligent adults need their piece of interactive entertainment too, they shout. And then, Jonas Kyratzes goes on to release the brilliant The Sea Will Claim Everything and everyone, and that's despite numerous glowing reviews, fails to notice and keeps on moaning.
Well, everyone, time to set things right and make sure that us appreciators of graceful, artful, beautiful, clever and shockingly meaningful games have a chance to redeem ourselves by helping Ithaka of the Clouds get funded over at IndieGoGo. It is the latest (and most ambitious so far) project of Jonas and Verena Kyratzes, will feature the wonderful music of Chris Christodoulou and, before I go on and ramble a bit more, here's its pitch video:
Watched it? Excellent! You are then quite aware of the fact that Ithaka, the first game to ever feature two gay trolls and the first adventure to ever be inspired by the sublime poetry of Kavafis, is bound to not only be an amazing game, but actually an important one too. Remember how I once mentioned that The Sea Will Claim Everything can make you a better person? Seems like Ithaka of the Clouds will improve on that.
Anyway, here's the illusive Joseph Kyranzes to further enlighten you:
Now, off to back the project! A mere $10$ will get you the game upon release, $15 will get you the game with either the soundtrack or The Sea Will Claim Everything, $30 will get you everything mentioned so far and the rest you'll have to find out for yourself reader. Just support the thing and spread the word!
Jonas Kyratzes stuff @ Gnome's Lair:
Labels:
Adventure Games,
Indie,
Non-Retro,
PC Games
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