Another nice WD it seems and this being the 3rd enjoyable issue (I got my dirty tentacles on) in a row, I've come up with my very own, very conspiratory, conspiracy theory: Games Workshop releases decent issues only after each new Warhammer version. Failure to comply with this directive of -apparently- alien origin, will spell sodomy for all of mankind. There's only one solution. Bathe. Oh and be kind enough to read the rest of this review of issue 325 of the UK White Dwarf.
General content and ads: The editorial is rather dull and the ads mostly Empire centered, with a tiny splash of 40k, Forgeworld and Black Library. There's also mention of the forthcoming and quite uninteresting Nemesis Crown WHFB summer campaign, a pretty decent and very basic painting-priming-modelling guide, a Hot Wire Cutter ad disguised into a scenery making article and an excellent new section of the mag called Painting Masters, which highlights the work of some of the top miniature painters (this month: Neil Langdown). The 6-pages long Game Day review is okay and the Frontline, Ordering Direct etc sections in their place. Jervis' article is as pointless as ever... (8/10)
Warhammer: Tons of Empire stuff, including a feature on the new army book, lots of pictures of the fantastic new miniatures (and sprues), a shockingly bad short-story and more importantly a pretty excellent Battle Report pitting 3000 points of Imperial Troops versus 3000 of Von Carstein Undead. Easily the best Battle Report of the last years. More Empire-related content includes a detailed look -with modelling advice- at the Empire General Kit and a detailed, masterclass level, painting the Master Engineer piece. The Empire's allies, the Dwarfs, also get their 5 pages of fame, in which a lovely gamer's army fights its way through a tournament. (8/10)
Warhammer 40k: Not much. Again. Thankfully though you do get a decent Tactica on the elegant art of the assault and an 'Eavy Metal look at Eldar heroes. That's all (!). (3/10)
Lord of the Rings: Warhosts of the Firstborn, spanning 10 pages, is the main (and admittedly the only) course for you pipe-smoking LotR lot, and it's a pretty amazing piece, providing a scenario, tactics advice, army ideas and even with interesting background information on Middle Earth. (5/10)
High point: The new battle report style. At last! They seem to have nailed it.
Low point: Far too much filler content and this still is a 4 pound mag.
In a nutshell: Decent issue, but definitely a must-buy for Empire players. Warhammer 40kers should better spend their money on liquor.
Related @ Gnome's Lair: White Dwarf 324, Chaos Dwarfs, 7th edition FAQs
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