Mar 28, 2007

@roguelike the magazine

It's been out for over a week, features menacing @s and Game Set Watch has already blogged it, so you probably already know all about it. Just to make sure though, here's a sweet link to the premier issue of roguelike: the magazine, an excellent online mag dealing with all things rogue and dungeon crawling. Features tons of ASCII violence too.
Related @ Gnome's Lair: adventure webradio, Warhammer comics, The Sandman free PDF

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15 comments:

  1. Awesome post Gnome!

    When I first learned BASIC and PASCAL during my early years in High School I actually programmed a text adventure game that I envisioned as a single player MUD.

    It was pretty cool. My first attempt never got past finding a piece of bread to give to a beggar but the next had actual random combat encounters with rats and wolves and generic monsters. Here is some actual lines from that game:


    A Rat Attacks you! What do you do?

    Choice: (A)ttack, (B)ackstab (R)un

    A

    Your attack *Hits* the rat.
    The rats attack *misses* you.


    After that I programed some Rouge-like games using ZZT.

    However I think the next game I do will have to be another Text adventure. I have always liked the MUD style Text combat better than the limited graphic kind.

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  2. Wow, Caleb, didn't know you were a man of such excellent taste and cunningly hidden game design abilities.

    Do you think you might have salvaged anything from these games of your youth? A listing perhaps? An old Amiga BASIC executable? It would be fantastic to check these games out...

    As for the text-adventure, I say go ahead and do it. And if you'd like some help in beta-testing or any silly ideas, please, do drop me an email...

    (gnome backstabs rat and runs)

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  3. I will see what I have.

    I know the one game where you have to steal the piece of bread to give to the beggar so he will tell you the password might be dead because of a dead floppy disk.

    I dunno about the rest.

    I don't know if I can even find my custom Starcraft levels...

    I will look and see tonight I guess.

    I don't even remember how to run the pascal programs. I never did make them into executable files...

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  4. And by the way Backstabbing the rat would have been a really bad idea.

    I programmed it so the rat would have been resistant to that attack. You would have taken 5-d damage and only caused 1-ratd damage.

    If you would have done a normal attack it would have caused a whopping 3+str-ratd damage where ratd was a random 0-2. Plus you would have only taken 2-d damage.

    But the Backstab also had a random damage counter on ALL attacks so you might have caused up to 12 damage with it even against the rat. But that was a randomized effect with only a 1/30 chance of working.

    Of course I had only one character and class in that game. A gnome type character might have had a better damage ratio against a rat using the Backstab.

    I like your moves gnome but if you ever play one of my games you gotta think before you backstab...

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  5. Do look for them! Please! Oh, and I think that any Pascal compiler should do a fine job with anything programmed the last ten years... And just stop with the teasers... They are too teasing you know.

    (stabbs rat's back and throws a couple of d4 shaped shuriken in typical gnomish fashion)

    BTW, Starcraft levels? Niiice!

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  6. ...theres always the risk of catching rat bit fever.... no i say we stick some c4 on that nasty fecker... and run

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  7. (bows to Sir Elderly's wisdom)

    (runs away)

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  8. Can't wait for the second issue with reviews of alienRL and Urban Warfare. Time to start downloading :)

    Thanks for the link!

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  9. Most welcome dear Munkey.

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  10. Gnome.. .the c4...

    we plant the c4 and THEN we run...

    sigh!!

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  11. Oh, yes, right, but since I've already ran, could you pleease plant the c4?

    Ah, what a pal, thanks.

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  12. (confused the elderly sets the C4 but forgets to run.......)

    oh oh

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