It's only two weeks since the latest Decker's Delight Links post appeared on Gnome's Lair, but I thought that another collection of some of the most interesting sights and reads around would keep you quality company while Gnome's Lair takes a proper vacation. A 10-days long one. On an island. With nothing that can go online around. See you September!
The Artful Gamer, that lovable bundle of wisdom, has managed to interview Christy Marx, who, besides sporting a fantastic name, also designed Conquests of Camelot and Conquests of the Longbow.
Mersey Remakes, on the other hand, decided to focus on things that go boom, and now sports a fantastic and quite educational piece on the videogame explosion.
Further education in game creation is provided by the wise Steve Ince in his Rules for Game Writing post, about, well, game writing. I suggest you listen to him. He really knows what he's talking about.
Richard Cobbett takes on 3D graphics instead in How 3D Graphics Became Real. It's a short history lesson on gaming's visuals, it is.
Taking all this advice into consideration you are now ready to come up with your very own indie game. Kieron Gillen tells you how to market it via his now classic How To Use And Abuse The Gaming Press And How The Gaming Press Wants To Use and Abuse You article.
Slightly Deranged, the excellent blog that simultaneously loves gory old movies and retro games, has more than a few treats available: Cadaver, The Immortal and Rex Nebular should get you into the mood.
If, on the other hand, notoriously bad old games are what you are into, this amazing Cassette 50 interview by Pixelatron will make you happy.
Oh, and I did do a guest-blog for Captain D you know. It's all about 10 excellent adventure games you should probably play.Quick Links obviously: