Even you, oh precious and gentle reader, wouldn't probably be aware of the shocking truth that books are a pretty important part of my life; important enough to have actually turned themselves into a professional (yet far from profitable) endeavor. Why tell you this though? Well, to convince you that I really care both about books and their aesthetics and then go on and let you on in another cosmic truth: 250 Indie Games You Must Play is a truly beautiful book.
The text is excellently spaced, the book is printed in full glorious and -trust me- expensive colour, the cover is brilliant, the attention to detail superb, the font selection wise, the quality of the paper way above average and each page is impressively lovely. What's more, it's a really great book too.
Then again you should have already figured this out from the Mike Rose (he's the book's author and one of the journalists I truly appreciate) interview posted not so long ago, and have already had your very own copy of 250 Indie Games You Must Play delivered. The book is, after all, an amazing compendium of indie games featuring 250 of the most characteristic, successful, artistic and/or brilliant ones. It's a book that could even introduce obsessed mainstream gamers to the amazing and wildly innovative world of indie games, by showcasing their (the games' not the gamers', mind) variety, the diverse genres they cover, their unique aesthetics and some of their ground-breaking game mechanics. It also happens to be a book that hardcore indie gamers and even developers will both enjoy and find extremely helpful; it's an excellent guide to the brave new world of quality gaming.
Each of the 250 entries included, you see, comes with a screenshot, a short yet informative and very well written review, and a very handy (and simple to type) link to the game. What's more, most of the games included are free to play, and as the book consists of three main parts -namely download games, browser-based games and commercial games- an excellent selection of commercial games is also featured. Among them 250 you'll find everything from 10 second satirical games like Run Jesus Run and Derek Yu's Spelunky to Oddbob's frantic SYNSO collection and the brilliant platformer VVVVVV. I must admit though that I also discovered -and of course played- more than a few games I had never heard of, with Hummingbird Mind and Man Enough being prime examples of the sort.
Actually, were it not for the amazing selection of titles on offer and my deeply scientific need to play and replay most of them (for research reasons obviously), this review would have appeared two weeks earlier. Oh well, it's too never late I suppose. Here is the link you'll be needing. And if you follow my advice and buy 250 Indie Games You Must Play, you'll even discover what many indie game developers have to say for indie games themselves.
Verdict: An excellent and beautiful book -an essential guide actually- on indie games, that gamers of all persuasions should grab.
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